Game Audio 3
Implementation
Chapters
- Implementation – Introduction
- Implementation - Theory And Practice
- Wwise – The Project Explorer And Its Contents
- Final Exam Part 4.1: Dialog Implementation
- The Containers
- Positioning
- Understanding the Parameter Sheet
- Effects and Sends
- Final Exam Part 4.2: Sound Effect Implementation
- Interactive Music
- Tempo and Time Signature
- Loops and Reverb Tails
- The Music Playlist Container
- The Music Switch Container
- Transitions - Part 1
- Transitions - Part 2
- Final Exam Part 4.3: Music Implementation
- Implementation - Mixing
- Loudness
- Panning
- Voice Properties
- Use of effects
- Automation
- Reverbs
- Approach and practice
- Final Exam Part 4.4: The Mix
- Theoretical Exam
- Additional Chapter: Audio Formats and Profiling
- Final Chapter