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  1. Game Audio 2
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Game Audio 2

Sound Design | Music in Games

Chapters

  • Bringing The Sound Scape To Life
  • Test Yourself! 1
  • Sound Design
    • The Process
      • Understanding Specifications
      • Sound Sources
      • Editing & DAW Management
      • Loop - Editing
      • Solution: "Do you hear the loop?"
    • Creative Playback Structures
      • Playback Strategies for Ambiences
      • Playback Strategies for One Shots
      • Playback Strategies For Groups
  • Test Yourself 2
  • Final Exam Part 2: Sound Design
  • Music
    • The Tasks Of Music
    • The Types Of Music
    • The Challenge
      • Repetition
      • Vertical Variation
      • Horizontal Variation
      • Transitions - Part 1
      • Transitions - Part 2
      • Stinger
      • Communication
    • Tips For Your Workflow
  • Final Exam Part 3: Music

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